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IMI/Publicaţii/CSJM/Ediţii/CSJM v.1, n.2 (2), 1993/

Expert games: means to acquire expert knowledge

Authors: G. Ginkul

Abstract

This article describes the idea and use of non-traditional technique designed to acquire Expert's knowledge for Expert Systems. The procedures, called "Expert Games", look outwardly as well-known computer "playthings" and at the same time are strong means for Knowledge Acquisition. If Expert wants to succeed, he must to use his professional knowledge. After analyzing game operations of an Expert it is possible to resolve reverse problem - to define which what kind of knowledge have been used for making Expert's decision during the game.

G. Gincul
Institute of Mathematics,
Academy of Sciences of Moldova,
5 Academiei str.,
Chisinau, 277028, Moldova



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